The Environmental Psychology Game is an engaging and interactive group activity designed to introduce participants to 50 key environmental psychology phenomena in a fun and social way.
The game serves as an ice-breaker experience, encouraging collaboration, learning, and movement while promoting the understanding of psychological techniques crucial for sustainability experts.
How the Game Works:
Participants are divided into two groups:
- Group 1: Each member receives a card with the name of an environmental psychology technique or phenomenon.
- Group 2: Each member receives a card with the corresponding description of one of the techniques.
The goal of the game is for participants to mingle, engage in conversation, and find their match—the person with the card that complements their own (the technique and its description).
Once a match is found, the pair discusses the technique and its real-world applications in sustainability.
Learning Objectives:
- To introduce participants to foundational concepts in environmental psychology.
- To encourage peer-to-peer learning through interaction and collaboration.
- To foster team-building and break the ice in group settings.
- To help sustainability professionals connect psychology concepts to behavior change strategies in environmental action.
Key Features:
- Social and Interactive: Designed to get participants up, moving, and talking to one another.
- Collaborative Learning: By working together to find their match, participants deepen their understanding of complex environmental psychology phenomena.
- Scalable: The game can be adapted for small or large groups, making it suitable for workshops, conferences, or team-building events.
- Essential Knowledge: Features 50 of the most important environmental psychology concepts that all sustainability professionals should know, including nudging, social norms, cognitive dissonance, and framing.