The tool tracked progress, allowed users to commit to actions, and rewarded them with digital confetti and positive feedback, simplifying complex conservation tasks into an engaging experience.
This tool, developed for the United Nations Environment Program's biodiversity project, brought together a wide range of environmental actions spanning multiple ecological landscapes, including cities, oceans, forests, mountains, and rivers. Designed with user story mapping and gamification, the tool guided users through different action paths based on their chosen landscape, offering an engaging and interactive way to contribute to environmental conservation.
This project transformed a complex document of environmental actions into a user-friendly, gamified experience that encouraged participation, tracked progress, and rewarded users for taking meaningful steps toward biodiversity conservation.